It's a really good one, with lots of weather... See the comments on YouTube. The video description gives an idea about how it was created: I started putting the 'Fragments' patch together after getting Marbles (Cara) a little while ago (and Triple Sloths). I wanted to pair it with Sinfonion and my Ladik Skipper modules to create a generative piece that changes very slowly and subtly over a long period of time. While making the patch, I came up with an idea to create random evolving weather, which was going to be much more complicated but ended up being quite simple to patch, which I'll detail below. As some people noted, the patch ended up sounding similar to 'Waiting for Cousteau' by JMJ, one of my favourite ambient pieces of all time. Although that wasn't intentional when I started, it inspired a lot of my decisions. The patch took about a week to do, with most of that to fine tune many aspects, especially probability and setting attenuation and offsets